A collection of my work in community, projects, open source, and minecraft
A Minecraft game server with a network mode designed to support a high user load. In total, there were 5 servers running together to handle a load of 200 simultaneous players.
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A Discord bot for simple management of developers projects within the community.
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A Bukkit/Spigot API for quick and easy kitting to get started. It was designed for a better way to do this.
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A simple P2P chat based on LAN networks. Use UDP socket for discovery and a TCP socket for message transport.
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A minecraft plugin for the player to earn money when killing a mobs, it also simplifies many of the options currently existing.
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TwitchKillMe is a minecraft plugin for Streamer vs Chat event developed to make it easier to do this event
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It is a student-led community that promotes learning and collaboration in technology through events, workshops, and peer support, created by students for students.
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